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Stripboard

ProductionNext: Stripboards from ProductionNext on YouTube.

The stripboard is one of the most important parts of ProductionNext: It allows you to schedule your scenes into shoots -- groups of scenes that will be shot at a particular location on some date and time.  It looks as much like a "real" stripboard (if those even exist anymore) as we're able to make it:

A few notes about the stripboard, and how you can best take advantage of it:

  • Each scene in the project is represented by a single strip.  The color is determined by the location and time of day of the shoot -- "exterior / day" scenes are shown in gold, and so on.
  • You can edit the details of shoots and scenes through the dropdown menus available at the right side of each strip.  These menus will also let you create call times and call sheets for the shoot, add events (like lunch or other non-shooting things) to a shoot, and do other similar things.
  • You can move scenes between shoots, mark them as "unscheduled", or move them into the "never-to-be-shot" Boneyard by clicking the Reorder scenes button at the top of the page. Drag the scenes to where you want them to go, and then click Save.
  • The set-up, tear-down, and company move times for a shoot are set as part of that shoot, rather than as other scene-like strips. This way, if you move a shoot from one day to another, all of those times will automatically come along with the shoot.
  • The stripboard is designed to let you put off as many decisions as possible. If you don't know exactly when you're going to do a shoot, you can leave the date blank and fill it in later. The same thing goes with shoot times, locations, and most other details.

If your stripboard is currently empty, that's because you haven't added any scenes to your project. You can do this by clicking the Import screenplay button and providing us with a screenplay -- Final Draft or PDF. We'll add the scenes in that screenplay to your project. You can also click the Add a scene button at the top of the page, and build your project scene by scene.